New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Saving a Character to the DB #51
Comments
Should be a combination of the first 2, we can't just have only on logout, if a player is in a long play session and the server crashes for whatever reason it would be a massive rollback. |
Old school AC showed a message each time a character was saved. "[charactername] has been saved." it was probably on a 5 or 10 minute interval. They later just hid the message. |
best is to save characters routinely, characters not saving often server side is one of the easy ways of duping in any online game |
A small portion of saving the character is available in Pull Request #125, as it will save the character properties to the database. |
Saving intermittently and on logout is in. |
Add PvP damage cap - Needs testing with and without shields
intermittently? on logout? by command? something
The text was updated successfully, but these errors were encountered: