Add segment screen
This screen allows you to create a new segment.
Accessible from the add animations screen.
The name of the default animation to create on the new segment.
The name of the layer to create on the new segment.
The name of the segment to create.
Where to create the segment animations, relative to other segments.
-
Create in other atoms
: Whether to create the animation on other atoms. Note that some options, keyframes and position will not be synchronized. -
Stay in this screen
: Will not exit the create animation screen, allowing you to create multiple animations quickly.
Will create the segment, layer and animation using the previous options.
Will copy all animations and layers of the current segment into the new segment.
Will create a new segment containing the current animation.
Will create a new segment containing all targets of all layers of the current segment. Typically used to make transitions.
If you need to have animations that can run independently of the currently playing segment, you can use shared segments.
Concepts
- Terminology
- Animations
- Layers
- Segments
- Blending and Sequencing
- Syncing
- Audio
- Targets
- Multiple atoms
- Parenting
- Pose
- Transitions
- External triggers
- In-game UI
- Shortcuts
Left panel
Tabs
Tabs - Animations
Tabs - Targets
Tabs - More
- Import/export
- Scene animation import
- Record
- Reduce
- Smooth
- Bulk
- Advanced keyframe tools
- Grouping
- Diagnostics
- Options
- Logging
- Defaults
- Help
Tips
Guides