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External triggers
Acidbubbles edited this page Sep 11, 2021
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Timeline makes multiple storables available for triggering animations from buttons, collisions or animation patterns. This allows you to do more advanced things such as starting animations with a UI button, changing the speed of an animation using the float param randomizer, make someone react when touched, etc.
The most important ones you need to be aware of are:
-
Play [ANIMATION NAME]: Blends the specific animation in. This is the same as the Play button in the animations screen. -
Speed [ANIMATION NAME]: Changes the speed of a specific animation. This is the same as the Speed (local) slider in the edit screen. -
Weight [ANIMATION NAME]: Changes how much will the animation affect the targets. This is the same as the Weight slider in the edit screen.
You can also use these:
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Next Animation (Main Layer)andPrevious Animation (Main Layer)to navigate animations. -
Lockedprevents any keyframes from being created. This can be useful when other plugins interfere with Timeline. -
Playwill play whatever animation is currently selected, as well as the default animation of all other layers. -
Speedcontrols the speed of all animations at once (global). It is cumulative with the per-animation speed (local). -
StopAndResetwill reset all animations to their initial state.
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