forked from ethereum/go-ethereum
-
Notifications
You must be signed in to change notification settings - Fork 0
/
server.go
470 lines (408 loc) · 11.3 KB
/
server.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
package p2p
import (
"bytes"
"crypto/ecdsa"
"errors"
"fmt"
"net"
"runtime"
"sync"
"time"
"github.com/ethereum/go-ethereum/logger"
"github.com/ethereum/go-ethereum/p2p/discover"
"github.com/ethereum/go-ethereum/p2p/nat"
)
const (
handshakeTimeout = 5 * time.Second
defaultDialTimeout = 10 * time.Second
refreshPeersInterval = 30 * time.Second
)
var srvlog = logger.NewLogger("P2P Server")
var srvjslog = logger.NewJsonLogger()
// MakeName creates a node name that follows the ethereum convention
// for such names. It adds the operation system name and Go runtime version
// the name.
func MakeName(name, version string) string {
return fmt.Sprintf("%s/v%s/%s/%s", name, version, runtime.GOOS, runtime.Version())
}
// Server manages all peer connections.
//
// The fields of Server are used as configuration parameters.
// You should set them before starting the Server. Fields may not be
// modified while the server is running.
type Server struct {
// This field must be set to a valid secp256k1 private key.
PrivateKey *ecdsa.PrivateKey
// MaxPeers is the maximum number of peers that can be
// connected. It must be greater than zero.
MaxPeers int
// Name sets the node name of this server.
// Use MakeName to create a name that follows existing conventions.
Name string
// Bootstrap nodes are used to establish connectivity
// with the rest of the network.
BootstrapNodes []*discover.Node
// Protocols should contain the protocols supported
// by the server. Matching protocols are launched for
// each peer.
Protocols []Protocol
// If Blacklist is set to a non-nil value, the given Blacklist
// is used to verify peer connections.
Blacklist Blacklist
// If ListenAddr is set to a non-nil address, the server
// will listen for incoming connections.
//
// If the port is zero, the operating system will pick a port. The
// ListenAddr field will be updated with the actual address when
// the server is started.
ListenAddr string
// If set to a non-nil value, the given NAT port mapper
// is used to make the listening port available to the
// Internet.
NAT nat.Interface
// If Dialer is set to a non-nil value, the given Dialer
// is used to dial outbound peer connections.
Dialer *net.Dialer
// If NoDial is true, the server will not dial any peers.
NoDial bool
// Hooks for testing. These are useful because we can inhibit
// the whole protocol stack.
setupFunc
newPeerHook
ourHandshake *protoHandshake
lock sync.RWMutex
running bool
listener net.Listener
peers map[discover.NodeID]*Peer
ntab *discover.Table
quit chan struct{}
loopWG sync.WaitGroup // {dial,listen,nat}Loop
peerWG sync.WaitGroup // active peer goroutines
peerConnect chan *discover.Node
}
type setupFunc func(net.Conn, *ecdsa.PrivateKey, *protoHandshake, *discover.Node) (*conn, error)
type newPeerHook func(*Peer)
// Peers returns all connected peers.
func (srv *Server) Peers() (peers []*Peer) {
srv.lock.RLock()
defer srv.lock.RUnlock()
for _, peer := range srv.peers {
if peer != nil {
peers = append(peers, peer)
}
}
return
}
// PeerCount returns the number of connected peers.
func (srv *Server) PeerCount() int {
srv.lock.RLock()
n := len(srv.peers)
srv.lock.RUnlock()
return n
}
// SuggestPeer creates a connection to the given Node if it
// is not already connected.
func (srv *Server) SuggestPeer(n *discover.Node) {
srv.peerConnect <- n
}
// Broadcast sends an RLP-encoded message to all connected peers.
// This method is deprecated and will be removed later.
func (srv *Server) Broadcast(protocol string, code uint64, data ...interface{}) {
var payload []byte
if data != nil {
payload = encodePayload(data...)
}
srv.lock.RLock()
defer srv.lock.RUnlock()
for _, peer := range srv.peers {
if peer != nil {
var msg = Msg{Code: code}
if data != nil {
msg.Payload = bytes.NewReader(payload)
msg.Size = uint32(len(payload))
}
peer.writeProtoMsg(protocol, msg)
}
}
}
// Start starts running the server.
// Servers can be re-used and started again after stopping.
func (srv *Server) Start() (err error) {
srv.lock.Lock()
defer srv.lock.Unlock()
if srv.running {
return errors.New("server already running")
}
srvlog.Infoln("Starting Server")
// static fields
if srv.PrivateKey == nil {
return fmt.Errorf("Server.PrivateKey must be set to a non-nil key")
}
if srv.MaxPeers <= 0 {
return fmt.Errorf("Server.MaxPeers must be > 0")
}
srv.quit = make(chan struct{})
srv.peers = make(map[discover.NodeID]*Peer)
srv.peerConnect = make(chan *discover.Node)
if srv.setupFunc == nil {
srv.setupFunc = setupConn
}
if srv.Blacklist == nil {
srv.Blacklist = NewBlacklist()
}
// node table
ntab, err := discover.ListenUDP(srv.PrivateKey, srv.ListenAddr, srv.NAT)
if err != nil {
return err
}
srv.ntab = ntab
// handshake
srv.ourHandshake = &protoHandshake{Version: baseProtocolVersion, Name: srv.Name, ID: ntab.Self()}
for _, p := range srv.Protocols {
srv.ourHandshake.Caps = append(srv.ourHandshake.Caps, p.cap())
}
// listen/dial
if srv.ListenAddr != "" {
if err := srv.startListening(); err != nil {
return err
}
}
if srv.Dialer == nil {
srv.Dialer = &net.Dialer{Timeout: defaultDialTimeout}
}
if !srv.NoDial {
srv.loopWG.Add(1)
go srv.dialLoop()
}
if srv.NoDial && srv.ListenAddr == "" {
srvlog.Warnln("I will be kind-of useless, neither dialing nor listening.")
}
srv.running = true
return nil
}
func (srv *Server) startListening() error {
listener, err := net.Listen("tcp", srv.ListenAddr)
if err != nil {
return err
}
laddr := listener.Addr().(*net.TCPAddr)
srv.ListenAddr = laddr.String()
srv.listener = listener
srv.loopWG.Add(1)
go srv.listenLoop()
if !laddr.IP.IsLoopback() && srv.NAT != nil {
srv.loopWG.Add(1)
go func() {
nat.Map(srv.NAT, srv.quit, "tcp", laddr.Port, laddr.Port, "ethereum p2p")
srv.loopWG.Done()
}()
}
return nil
}
// Stop terminates the server and all active peer connections.
// It blocks until all active connections have been closed.
func (srv *Server) Stop() {
srv.lock.Lock()
if !srv.running {
srv.lock.Unlock()
return
}
srv.running = false
srv.lock.Unlock()
srvlog.Infoln("Stopping Server")
srv.ntab.Close()
if srv.listener != nil {
// this unblocks listener Accept
srv.listener.Close()
}
close(srv.quit)
srv.loopWG.Wait()
// No new peers can be added at this point because dialLoop and
// listenLoop are down. It is safe to call peerWG.Wait because
// peerWG.Add is not called outside of those loops.
for _, peer := range srv.peers {
peer.Disconnect(DiscQuitting)
}
srv.peerWG.Wait()
}
// main loop for adding connections via listening
func (srv *Server) listenLoop() {
defer srv.loopWG.Done()
srvlog.Infoln("Listening on", srv.listener.Addr())
for {
conn, err := srv.listener.Accept()
if err != nil {
return
}
srvlog.Debugf("Accepted conn %v\n", conn.RemoteAddr())
srv.peerWG.Add(1)
go srv.startPeer(conn, nil)
}
}
func (srv *Server) dialLoop() {
defer srv.loopWG.Done()
refresh := time.NewTicker(refreshPeersInterval)
defer refresh.Stop()
srv.ntab.Bootstrap(srv.BootstrapNodes)
go srv.findPeers()
dialed := make(chan *discover.Node)
dialing := make(map[discover.NodeID]bool)
// TODO: limit number of active dials
// TODO: ensure only one findPeers goroutine is running
// TODO: pause findPeers when we're at capacity
for {
select {
case <-refresh.C:
go srv.findPeers()
case dest := <-srv.peerConnect:
// avoid dialing nodes that are already connected.
// there is another check for this in addPeer,
// which runs after the handshake.
srv.lock.Lock()
_, isconnected := srv.peers[dest.ID]
srv.lock.Unlock()
if isconnected || dialing[dest.ID] || dest.ID == srv.ntab.Self() {
continue
}
dialing[dest.ID] = true
srv.peerWG.Add(1)
go func() {
srv.dialNode(dest)
// at this point, the peer has been added
// or discarded. either way, we're not dialing it anymore.
dialed <- dest
}()
case dest := <-dialed:
delete(dialing, dest.ID)
case <-srv.quit:
// TODO: maybe wait for active dials
return
}
}
}
func (srv *Server) dialNode(dest *discover.Node) {
addr := &net.TCPAddr{IP: dest.IP, Port: dest.TCPPort}
srvlog.Debugf("Dialing %v\n", dest)
conn, err := srv.Dialer.Dial("tcp", addr.String())
if err != nil {
srvlog.DebugDetailf("dial error: %v", err)
return
}
srv.startPeer(conn, dest)
}
func (srv *Server) findPeers() {
far := srv.ntab.Self()
for i := range far {
far[i] = ^far[i]
}
closeToSelf := srv.ntab.Lookup(srv.ntab.Self())
farFromSelf := srv.ntab.Lookup(far)
for i := 0; i < len(closeToSelf) || i < len(farFromSelf); i++ {
if i < len(closeToSelf) {
srv.peerConnect <- closeToSelf[i]
}
if i < len(farFromSelf) {
srv.peerConnect <- farFromSelf[i]
}
}
}
func (srv *Server) startPeer(fd net.Conn, dest *discover.Node) {
// TODO: handle/store session token
fd.SetDeadline(time.Now().Add(handshakeTimeout))
conn, err := srv.setupFunc(fd, srv.PrivateKey, srv.ourHandshake, dest)
if err != nil {
fd.Close()
srvlog.Debugf("Handshake with %v failed: %v", fd.RemoteAddr(), err)
return
}
p := newPeer(conn, srv.Protocols)
if ok, reason := srv.addPeer(conn.ID, p); !ok {
srvlog.DebugDetailf("Not adding %v (%v)\n", p, reason)
p.politeDisconnect(reason)
return
}
srvlog.Debugf("Added %v\n", p)
srvjslog.LogJson(&logger.P2PConnected{
RemoteId: fmt.Sprintf("%x", conn.ID[:]),
RemoteAddress: conn.RemoteAddr().String(),
RemoteVersionString: conn.Name,
NumConnections: srv.PeerCount(),
})
if srv.newPeerHook != nil {
srv.newPeerHook(p)
}
discreason := p.run()
srv.removePeer(p)
srvlog.Debugf("Removed %v (%v)\n", p, discreason)
srvjslog.LogJson(&logger.P2PDisconnected{
RemoteId: fmt.Sprintf("%x", conn.ID[:]),
NumConnections: srv.PeerCount(),
})
}
func (srv *Server) addPeer(id discover.NodeID, p *Peer) (bool, DiscReason) {
srv.lock.Lock()
defer srv.lock.Unlock()
switch {
case !srv.running:
return false, DiscQuitting
case len(srv.peers) >= srv.MaxPeers:
return false, DiscTooManyPeers
case srv.peers[id] != nil:
return false, DiscAlreadyConnected
case srv.Blacklist.Exists(id[:]):
return false, DiscUselessPeer
case id == srv.ntab.Self():
return false, DiscSelf
}
srv.peers[id] = p
return true, 0
}
func (srv *Server) removePeer(p *Peer) {
srv.lock.Lock()
delete(srv.peers, p.ID())
srv.lock.Unlock()
srv.peerWG.Done()
}
type Blacklist interface {
Get([]byte) (bool, error)
Put([]byte) error
Delete([]byte) error
Exists(pubkey []byte) (ok bool)
}
type BlacklistMap struct {
blacklist map[string]bool
lock sync.RWMutex
}
func NewBlacklist() *BlacklistMap {
return &BlacklistMap{
blacklist: make(map[string]bool),
}
}
func (self *BlacklistMap) Get(pubkey []byte) (bool, error) {
self.lock.RLock()
defer self.lock.RUnlock()
v, ok := self.blacklist[string(pubkey)]
var err error
if !ok {
err = fmt.Errorf("not found")
}
return v, err
}
func (self *BlacklistMap) Exists(pubkey []byte) (ok bool) {
self.lock.RLock()
defer self.lock.RUnlock()
_, ok = self.blacklist[string(pubkey)]
return
}
func (self *BlacklistMap) Put(pubkey []byte) error {
self.lock.Lock()
defer self.lock.Unlock()
self.blacklist[string(pubkey)] = true
return nil
}
func (self *BlacklistMap) Delete(pubkey []byte) error {
self.lock.Lock()
defer self.lock.Unlock()
delete(self.blacklist, string(pubkey))
return nil
}