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  1. Proposal for a programmable JS profiling API for collecting JS profiles from real end-user environments

    HTML 140 9

  2. Patches to add a persistent buffer allocator for faster dynamic geometry in Direct3D games.

    140 5

  3. A deferred shading renderer implemented in C++ using OpenGL 3.3.

    C 8

  4. Plumble Archived

    A full-featured implementation of Mumble for Android devices.

    Java 291 170

  5. Jumble Archived

    An Android service implementation of the Mumble protocol.

    Java 87 50

104 contributions in the last year

Jul Aug Sep Oct Nov Dec Jan Feb Mar Apr May Jun Jul Mon Wed Fri
Activity overview
Contributed to WICG/js-self-profiling, chromium/chromium, mozilla/gecko-dev and 5 other repositories

Contribution activity

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