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node.go
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node.go
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// Copyright 2013-2017 Aerospike, Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package aerospike
import (
"strconv"
"strings"
"sync"
"sync/atomic"
"time"
. "github.com/aerospike/aerospike-client-go/logger"
. "github.com/aerospike/aerospike-client-go/types"
. "github.com/aerospike/aerospike-client-go/types/atomic"
)
const (
_PARTITIONS = 4096
)
// Node represents an Aerospike Database Server Node
type Node struct {
cluster *Cluster
name string
host *Host
aliases atomic.Value //[]*Host
// tendConn reserves a connection for tend so that it won't have to
// wait in queue for connections, since that will cause starvation
// and the node being dropped under load.
tendConn *Connection
tendConnLock sync.Mutex // All uses of tend connection should be synchronized
peersGeneration AtomicInt
peersCount AtomicInt
connections connectionQueue //AtomicQueue //ArrayBlockingQueue<*Connection>
connectionCount AtomicInt
health AtomicInt //AtomicInteger
partitionMap partitionMap
partitionGeneration AtomicInt
referenceCount AtomicInt
failures AtomicInt
partitionChanged AtomicBool
active AtomicBool
supportsFloat, supportsBatchIndex, supportsReplicasAll, supportsGeo, supportsPeers AtomicBool
}
// NewNode initializes a server node with connection parameters.
func newNode(cluster *Cluster, nv *nodeValidator) *Node {
newNode := &Node{
cluster: cluster,
name: nv.name,
// address: nv.primaryAddress,
host: nv.primaryHost,
// Assign host to first IP alias because the server identifies nodes
// by IP address (not hostname).
connections: *newConnectionQueue(cluster.clientPolicy.ConnectionQueueSize), //*NewAtomicQueue(cluster.clientPolicy.ConnectionQueueSize),
connectionCount: *NewAtomicInt(0),
peersGeneration: *NewAtomicInt(-1),
partitionGeneration: *NewAtomicInt(-2),
referenceCount: *NewAtomicInt(0),
failures: *NewAtomicInt(0),
active: *NewAtomicBool(true),
partitionChanged: *NewAtomicBool(false),
supportsFloat: *NewAtomicBool(nv.supportsFloat),
supportsBatchIndex: *NewAtomicBool(nv.supportsBatchIndex),
supportsReplicasAll: *NewAtomicBool(nv.supportsReplicasAll),
supportsGeo: *NewAtomicBool(nv.supportsGeo),
supportsPeers: *NewAtomicBool(nv.supportsPeers),
}
newNode.aliases.Store(nv.aliases)
return newNode
}
// Refresh requests current status from server node, and updates node with the result.
func (nd *Node) Refresh(peers *peers) error {
if !nd.active.Get() {
return nil
}
// Close idleConnections
defer nd.dropIdleConnections()
nd.referenceCount.Set(0)
if peers.usePeers.Get() {
infoMap, err := nd.RequestInfo("node", "peers-generation", "partition-generation")
if err != nil {
nd.refreshFailed(err)
return err
}
if err := nd.verifyNodeName(infoMap); err != nil {
nd.refreshFailed(err)
return err
}
if err := nd.verifyPeersGeneration(infoMap, peers); err != nil {
nd.refreshFailed(err)
return err
}
if err := nd.verifyPartitionGeneration(infoMap); err != nil {
nd.refreshFailed(err)
return err
}
} else {
commands := []string{"node", "partition-generation", nd.cluster.clientPolicy.serviceString()}
infoMap, err := nd.RequestInfo(commands...)
if err != nil {
nd.refreshFailed(err)
return err
}
if err := nd.verifyNodeName(infoMap); err != nil {
nd.refreshFailed(err)
return err
}
if err = nd.verifyPartitionGeneration(infoMap); err != nil {
nd.refreshFailed(err)
return err
}
if err = nd.addFriends(infoMap, peers); err != nil {
nd.refreshFailed(err)
return err
}
}
nd.failures.Set(0)
peers.refreshCount.IncrementAndGet()
nd.referenceCount.IncrementAndGet()
return nil
}
func (nd *Node) verifyNodeName(infoMap map[string]string) error {
infoName, exists := infoMap["node"]
if !exists || len(infoName) == 0 {
return NewAerospikeError(INVALID_NODE_ERROR, "Node name is empty")
}
if !(nd.name == infoName) {
// Set node to inactive immediately.
nd.active.Set(false)
return NewAerospikeError(INVALID_NODE_ERROR, "Node name has changed. Old="+nd.name+" New="+infoName)
}
return nil
}
func (nd *Node) verifyPeersGeneration(infoMap map[string]string, peers *peers) error {
genString := infoMap["peers-generation"]
if len(genString) == 0 {
return NewAerospikeError(PARSE_ERROR, "peers-generation is empty")
}
gen, err := strconv.Atoi(genString)
if err != nil {
return NewAerospikeError(PARSE_ERROR, "peers-generation is not a number: "+genString)
}
peers.genChanged.Or(nd.peersGeneration.Get() != gen)
return nil
}
func (nd *Node) verifyPartitionGeneration(infoMap map[string]string) error {
genString := infoMap["partition-generation"]
if len(genString) == 0 {
return NewAerospikeError(PARSE_ERROR, "partition-generation is empty")
}
gen, err := strconv.Atoi(genString)
if err != nil {
return NewAerospikeError(PARSE_ERROR, "partition-generation is not a number:"+genString)
}
if nd.partitionGeneration.Get() != gen {
nd.partitionChanged.Set(true)
}
return nil
}
func (nd *Node) addFriends(infoMap map[string]string, peers *peers) error {
friendString, exists := infoMap[nd.cluster.clientPolicy.serviceString()]
if !exists || len(friendString) == 0 {
nd.peersCount.Set(0)
return nil
}
friendNames := strings.Split(friendString, ";")
nd.peersCount.Set(len(friendNames))
for _, friend := range friendNames {
friendInfo := strings.Split(friend, ":")
if len(friendInfo) != 2 {
Logger.Error("Node info from asinfo:services is malformed. Expected HOST:PORT, but got `%s`", friend)
continue
}
hostName := friendInfo[0]
port, _ := strconv.Atoi(friendInfo[1])
if nd.cluster.clientPolicy.IpMap != nil {
if alternativeHost, ok := nd.cluster.clientPolicy.IpMap[hostName]; ok {
hostName = alternativeHost
}
}
host := NewHost(hostName, port)
node := nd.cluster.findAlias(host)
if node != nil {
node.referenceCount.IncrementAndGet()
} else {
if !peers.hostExists(*host) {
nd.prepareFriend(host, peers)
}
}
}
return nil
}
func (nd *Node) prepareFriend(host *Host, peers *peers) bool {
nv := &nodeValidator{}
if err := nv.validateNode(nd.cluster, host); err != nil {
Logger.Warn("Adding node `%s` failed: ", host, err)
return false
}
node := peers.nodeByName(nv.name)
if node != nil {
// Duplicate node name found. This usually occurs when the server
// services list contains both internal and external IP addresses
// for the same node.
peers.addHost(*host)
node.addAlias(host)
return true
}
// Check for duplicate nodes in cluster.
node = nd.cluster.nodesMap.Get().(map[string]*Node)[nv.name]
if node != nil {
peers.addHost(*host)
node.addAlias(host)
node.referenceCount.IncrementAndGet()
nd.cluster.addAlias(host, node)
return true
}
node = nd.cluster.createNode(nv)
peers.addHost(*host)
peers.addNode(nv.name, node)
return true
}
func (nd *Node) refreshPeers(peers *peers) {
// Do not refresh peers when node connection has already failed during this cluster tend iteration.
if nd.failures.Get() > 0 || !nd.active.Get() {
return
}
peerParser, err := parsePeers(nd.cluster, nd)
if err != nil {
Logger.Debug("Parsing peers failed: %s", err)
nd.refreshFailed(err)
return
}
peers.appendPeers(peerParser.peers)
nd.peersGeneration.Set(int(peerParser.generation()))
nd.peersCount.Set(len(peers.peers()))
peers.refreshCount.IncrementAndGet()
}
func (nd *Node) refreshPartitions(peers *peers) {
// Do not refresh peers when node connection has already failed during this cluster tend iteration.
// Also, avoid "split cluster" case where this node thinks it's a 1-node cluster.
// Unchecked, such a node can dominate the partition map and cause all other
// nodes to be dropped.
if nd.failures.Get() > 0 || !nd.active.Get() || (nd.peersCount.Get() == 0 && peers.refreshCount.Get() > 1) {
return
}
parser, err := newPartitionParser(nd, _PARTITIONS, nd.cluster.clientPolicy.RequestProleReplicas)
if err != nil {
nd.refreshFailed(err)
return
}
if parser.generation != nd.partitionGeneration.Get() {
Logger.Info("Node %s partition generation %d changed to %d", nd.GetName(), nd.partitionGeneration.Get(), parser.getGeneration())
nd.partitionMap = parser.getPartitionMap()
nd.partitionChanged.Set(true)
nd.partitionGeneration.Set(parser.getGeneration())
}
}
func (nd *Node) refreshFailed(e error) {
nd.failures.IncrementAndGet()
// Only log message if cluster is still active.
if nd.cluster.IsConnected() {
Logger.Warn("Node `%s` refresh failed: `%s`", nd, e)
}
}
// dropIdleConnections picks a connection from the head of the connection pool queue
// if that connection is idle, it drops it and takes the next one until it picks
// a fresh connection or exhaust the queue.
func (nd *Node) dropIdleConnections() {
for {
if t := nd.connections.Poll(0); t != nil {
conn := t //.(*Connection)
if conn.IsConnected() && !conn.isIdle() {
// put it back: this connection is the oldest, and is still fresh
// so the ones after it are likely also fresh
if !nd.connections.Offer(conn, 0) {
conn.Close()
}
return
}
conn.Close()
} else {
// the queue is exhaused
break
}
}
}
// GetConnection gets a connection to the node.
// If no pooled connection is available, a new connection will be created, unless
// ClientPolicy.MaxQueueSize number of connections are already created.
// This method will retry to retrieve a connection in case the connection pool
// is empty, until timeout is reached.
func (nd *Node) GetConnection(timeout time.Duration) (conn *Connection, err error) {
deadline := time.Now().Add(timeout)
if timeout == 0 {
deadline = time.Now().Add(time.Second)
}
CL:
// try to acquire a connection; if the connection pool is empty, retry until
// timeout occures. If no timeout is set, will retry indefinitely.
conn, err = nd.getConnection(timeout)
if err != nil {
if err == ErrConnectionPoolEmpty && nd.IsActive() && time.Now().Before(deadline) {
// give the scheduler time to breath; affects latency minimally, but throughput drastically
time.Sleep(time.Microsecond)
goto CL
}
return nil, err
}
return conn, nil
}
// getConnection gets a connection to the node.
// If no pooled connection is available, a new connection will be created.
// This method does not include logic to retry in case the connection pool is empty
func (nd *Node) getConnection(timeout time.Duration) (conn *Connection, err error) {
return nd.getConnectionWithHint(timeout, 0)
}
// getConnectionWithHint gets a connection to the node.
// If no pooled connection is available, a new connection will be created.
// This method does not include logic to retry in case the connection pool is empty
func (nd *Node) getConnectionWithHint(timeout time.Duration, hint byte) (conn *Connection, err error) {
// try to get a valid connection from the connection pool
for t := nd.connections.Poll(hint); t != nil; t = nd.connections.Poll(hint) {
conn = t //.(*Connection)
if conn.IsConnected() {
break
}
conn.Close()
conn = nil
}
if conn == nil {
cc := nd.connectionCount.IncrementAndGet()
// if connection count is limited and enough connections are already created, don't create a new one
if nd.cluster.clientPolicy.LimitConnectionsToQueueSize && cc > nd.cluster.clientPolicy.ConnectionQueueSize {
nd.connectionCount.DecrementAndGet()
return nil, ErrConnectionPoolEmpty
}
if conn, err = NewSecureConnection(&nd.cluster.clientPolicy, nd.host); err != nil {
nd.connectionCount.DecrementAndGet()
return nil, err
}
conn.node = nd
// need to authenticate
if err = conn.Authenticate(nd.cluster.user, nd.cluster.Password()); err != nil {
// Socket not authenticated. Do not put back into pool.
conn.Close()
return nil, err
}
}
if err = conn.SetTimeout(timeout); err != nil {
// Do not put back into pool.
conn.Close()
return nil, err
}
conn.setIdleTimeout(nd.cluster.clientPolicy.IdleTimeout)
conn.refresh()
return conn, nil
}
// PutConnection puts back a connection to the pool.
// If connection pool is full, the connection will be
// closed and discarded.
func (nd *Node) putConnectionWithHint(conn *Connection, hint byte) {
conn.refresh()
if !nd.active.Get() || !nd.connections.Offer(conn, hint) {
conn.Close()
}
}
// PutConnection puts back a connection to the pool.
// If connection pool is full, the connection will be
// closed and discarded.
func (nd *Node) PutConnection(conn *Connection) {
nd.putConnectionWithHint(conn, 0)
}
// InvalidateConnection closes and discards a connection from the pool.
func (nd *Node) InvalidateConnection(conn *Connection) {
conn.Close()
}
// GetHost retrieves host for the node.
func (nd *Node) GetHost() *Host {
return nd.host
}
// IsActive Checks if the node is active.
func (nd *Node) IsActive() bool {
return nd != nil && nd.active.Get() && nd.partitionGeneration.Get() >= -1
}
// GetName returns node name.
func (nd *Node) GetName() string {
return nd.name
}
// GetAliases returns node aliases.
func (nd *Node) GetAliases() []*Host {
return nd.aliases.Load().([]*Host)
}
// Sets node aliases
func (nd *Node) setAliases(aliases []*Host) {
nd.aliases.Store(aliases)
}
// AddAlias adds an alias for the node
func (nd *Node) addAlias(aliasToAdd *Host) {
// Aliases are only referenced in the cluster tend goroutine,
// so synchronization is not necessary.
aliases := nd.GetAliases()
if aliases == nil {
aliases = []*Host{}
}
aliases = append(aliases, aliasToAdd)
nd.setAliases(aliases)
}
// Close marks node as inactive and closes all of its pooled connections.
func (nd *Node) Close() {
nd.active.Set(false)
nd.closeConnections()
}
// String implements stringer interface
func (nd *Node) String() string {
return nd.name + " " + nd.host.String()
}
func (nd *Node) closeConnections() {
for conn := nd.connections.Poll(0); conn != nil; conn = nd.connections.Poll(0) {
// conn.(*Connection).Close()
conn.Close()
}
}
// Equals compares equality of two nodes based on their names.
func (nd *Node) Equals(other *Node) bool {
return nd != nil && other != nil && (nd == other || nd.name == other.name)
}
// MigrationInProgress determines if the node is participating in a data migration
func (nd *Node) MigrationInProgress() (bool, error) {
values, err := RequestNodeStats(nd)
if err != nil {
return false, err
}
// if the migration_progress_send exists and is not `0`, then migration is in progress
if migration, exists := values["migrate_progress_send"]; exists && migration != "0" {
return true, nil
}
// migration not in progress
return false, nil
}
// WaitUntillMigrationIsFinished will block until migration operations are finished.
func (nd *Node) WaitUntillMigrationIsFinished(timeout time.Duration) (err error) {
if timeout <= 0 {
timeout = _NO_TIMEOUT
}
done := make(chan error)
go func() {
// this function is guaranteed to return after timeout
// no go routines will be leaked
for {
if res, err := nd.MigrationInProgress(); err != nil || !res {
done <- err
return
}
}
}()
dealine := time.After(timeout)
select {
case <-dealine:
return NewAerospikeError(TIMEOUT)
case err = <-done:
return err
}
}
// initTendConn sets up a connection to be used for info requests.
// The same connection will be used for tend.
func (nd *Node) initTendConn(timeout time.Duration) error {
if nd.tendConn == nil || !nd.tendConn.IsConnected() {
// Tend connection required a long timeout
tendConn, err := nd.GetConnection(timeout)
if err != nil {
return err
}
nd.tendConn = tendConn
}
// Set timeout for tend conn
return nd.tendConn.SetTimeout(timeout)
}
// RequestInfo gets info values by name from the specified database server node.
func (nd *Node) RequestInfo(name ...string) (map[string]string, error) {
nd.tendConnLock.Lock()
defer nd.tendConnLock.Unlock()
if err := nd.initTendConn(nd.cluster.clientPolicy.Timeout); err != nil {
return nil, err
}
response, err := RequestInfo(nd.tendConn, name...)
if err != nil {
nd.tendConn.Close()
return nil, err
}
return response, nil
}
// requestRawInfo gets info values by name from the specified database server node.
// It won't parse the results.
func (nd *Node) requestRawInfo(name ...string) (*info, error) {
nd.tendConnLock.Lock()
defer nd.tendConnLock.Unlock()
if err := nd.initTendConn(nd.cluster.clientPolicy.Timeout); err != nil {
return nil, err
}
response, err := newInfo(nd.tendConn, name...)
if err != nil {
nd.tendConn.Close()
return nil, err
}
return response, nil
}