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This repository has been archived by the owner on May 3, 2024. It is now read-only.
In Q3, players are basically a head, torso & legs model, but in BUREKTech games, skeletal playermodels are to be encouraged.
However, in order to do that, one must change some of the player rendering code.
The text was updated successfully, but these errors were encountered:
In Q3, players are basically a head, torso & legs model, but in BUREKTech games, skeletal playermodels are to be encouraged.
However, in order to do that, one must change some of the player rendering code.
The text was updated successfully, but these errors were encountered: