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controller.go
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controller.go
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/*
* Copyright 2020 The Multicluster-Scheduler Authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package controller
import (
"fmt"
"time"
metav1 "k8s.io/apimachinery/pkg/apis/meta/v1"
utilruntime "k8s.io/apimachinery/pkg/util/runtime"
"k8s.io/apimachinery/pkg/util/wait"
"k8s.io/client-go/tools/cache"
"k8s.io/client-go/util/workqueue"
"k8s.io/klog"
"admiralty.io/multicluster-scheduler/pkg/common"
)
type Reconciler interface {
Handle(key interface{}) (requeueAfter *time.Duration, err error)
}
type Controller struct {
name string
informersSynced []cache.InformerSynced
reconciler Reconciler
// workqueue is a rate limited work queue. This is used to queue work to be
// processed instead of performing it as soon as a change happens. This
// means we can ensure we only process a fixed amount of resources at a
// time, and makes it easy to ensure we are never processing the same item
// simultaneously in two different workers.
workqueue workqueue.RateLimitingInterface
}
func New(name string, reconciler Reconciler, informersSynced ...cache.InformerSynced) *Controller {
return &Controller{
name: name,
informersSynced: informersSynced,
reconciler: reconciler,
workqueue: workqueue.NewNamedRateLimitingQueue(workqueue.DefaultControllerRateLimiter(), name),
}
}
// Run will set up the event handlers for types we are interested in, as well
// as syncing informer caches and starting workers. It will block until stopCh
// is closed, at which point it will shutdown the workqueue and wait for
// workers to finish processing their current work items.
func (c *Controller) Run(threadiness int, stopCh <-chan struct{}) error {
defer utilruntime.HandleCrash()
defer c.workqueue.ShutDown()
// Start the informer factories to begin populating the informer caches
klog.Infof("Starting %s controller", c.name)
// Wait for the caches to be synced before starting workers
klog.Info("Waiting for informer caches to sync")
if ok := cache.WaitForCacheSync(stopCh, c.informersSynced...); !ok {
return fmt.Errorf("failed to wait for caches to sync")
}
klog.Info("Starting workers")
// Launch workers to process resources
for i := 0; i < threadiness; i++ {
go wait.Until(c.runWorker, time.Second, stopCh)
}
klog.Info("Started workers")
<-stopCh
klog.Info("Shutting down workers")
return nil
}
// runWorker is a long-running function that will continually call the
// processNextWorkItem function in order to read and process a message on the
// workqueue.
func (c *Controller) runWorker() {
for c.processNextWorkItem() {
}
}
// processNextWorkItem will read a single work item off the workqueue and
// attempt to process it, by calling the syncHandler.
func (c *Controller) processNextWorkItem() bool {
key, shutdown := c.workqueue.Get()
if shutdown {
return false
}
// We call Done here so the workqueue knows we have finished
// processing this item. We also must remember to call Forget if we
// do not want this work item being re-queued. For example, we do
// not call Forget if a transient error occurs, instead the item is
// put back on the workqueue and attempted again after a back-off
// period.
defer c.workqueue.Done(key)
requeueAfter, err := c.reconciler.Handle(key)
if err != nil {
// Put the item back on the workqueue to handle any transient errors.
c.workqueue.AddRateLimited(key)
utilruntime.HandleError(fmt.Errorf("error syncing '%s': %s, requeuing", key, err.Error()))
return true
}
if requeueAfter != nil {
c.workqueue.AddAfter(key, *requeueAfter)
return true
}
// Finally, if no error occurs we Forget this item so it does not
// get queued again until another change happens.
c.workqueue.Forget(key)
return true
}
func (c *Controller) EnqueueKey(key interface{}) {
c.workqueue.Add(key)
}
func (c *Controller) EnqueueObject(obj interface{}) {
var key string
var err error
if key, err = cache.MetaNamespaceKeyFunc(obj); err != nil {
utilruntime.HandleError(err)
return
}
c.workqueue.Add(key)
}
type GetOwner func(namespace string, name string) (metav1.Object, error)
func (c *Controller) EnqueueController(ownerKind string, getOwner GetOwner) func(obj interface{}) {
return func(obj interface{}) {
object := obj.(metav1.Object)
if ownerRef := metav1.GetControllerOf(object); ownerRef != nil {
if ownerRef.Kind != ownerKind {
return
}
owner, err := getOwner(object.GetNamespace(), ownerRef.Name)
if err != nil {
klog.V(4).Infof("ignoring orphaned object '%s' of owner '%s'", object.GetSelfLink(), ownerRef.Name)
return
}
c.EnqueueObject(owner)
return
}
}
}
func (c *Controller) EnqueueRemoteController(ownerKind string, getOwner GetOwner) func(obj interface{}) {
return func(obj interface{}) {
object := obj.(metav1.Object)
a := object.GetAnnotations()
parentUID, ok := a[common.LabelKeyParentUID]
if !ok {
// for backward compatibility use labels instead,
// even though didn't work for parent names longer than 63 characters
a = object.GetLabels()
parentUID, ok = a[common.LabelKeyParentUID]
}
if ok {
parentNamespace := a[common.LabelKeyParentNamespace]
if parentNamespace == "" {
parentNamespace = object.GetNamespace()
}
parentName := a[common.LabelKeyParentName]
if parentName == "" {
parentName = object.GetName()
}
owner, err := getOwner(parentNamespace, parentName)
if err != nil {
return
}
if string(owner.GetUID()) != parentUID {
// TODO handle unlikely yet possible cross-cluster UID conflict with signing
return
}
c.EnqueueObject(owner)
return
}
}
}
func AddRemoteControllerReference(child metav1.Object, parent metav1.Object) {
a := child.GetAnnotations()
if a == nil {
a = map[string]string{}
child.SetAnnotations(a)
}
a[common.LabelKeyParentUID] = string(parent.GetUID())
a[common.LabelKeyParentNamespace] = parent.GetNamespace()
a[common.LabelKeyParentName] = parent.GetName()
}
func ParentControlsChild(child metav1.Object, parent metav1.Object) bool {
return child.GetAnnotations()[common.LabelKeyParentUID] == string(parent.GetUID()) ||
child.GetLabels()[common.LabelKeyParentUID] == string(parent.GetUID()) // for backward compatibility
}