v3.6.0 - P11 (3.6.0.58)
Editor:
- Fixed exception in Room Messages editor occuring if a certain game's Character is missing.
Engine:
- Fixed disabled GUIs not hiding their controls if "Hide all their controls" disabled style is set in General Settings, and game is run with Direct3D or OpenGL renderers.
- Fixed "greyed out" GUI controls leaving traces on parent GUIs when running with Software renderer.
- Fixed text parser in Dialog Options not working correctly if "new key handling" mode is on.
- Fixed DynamicSprite.SaveToFile() return value was inverse (regression in 3.6.0).
- Fixed engine crash in GetHotspotProperty() if the function is called with invalid ID.
- Fixed room Camera may fail to restore its position in the room after loading a save.
- Fixed fonts may not be assigned correct parameters when a new game is launched by calling RunAGSGame() in script (regression since 3.6.0 or 3.5.*).
Compatibility:
- Fixed engine refusing to load saves made by 3.2.0 engine, although being capable to do so.