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alpha_shape.py
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alpha_shape.py
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from shapely.ops import cascaded_union, polygonize
import shapely.geometry as geometry
from scipy.spatial import Delaunay
import numpy as np
import math
"""Citation: http://blog.thehumangeo.com/2014/05/12/drawing-boundaries-in-python/"""
def alpha_shape(points, alpha):
"""Compute the alpha shape (concave hull) of a set
of points.
@param points: Iterable container of points.
@param alpha: alpha value to influence the
gooeyness of the border. Smaller numbers
don't fall inward as much as larger numbers.
Too large, and you lose everything!
"""
if len(points) < 4:
# When you have a triangle, there is no sense
# in computing an alpha shape.
return geometry.MultiPoint(list(points)).convex_hull, geometry.MultiPoint(list(points))
def add_edge(edges, edge_points, coords, i, j):
"""Add a line between the i-th and j-th points,
if not in the list already"""
if (i, j) in edges or (j, i) in edges:
# already added
return
edges.add( (i, j) )
edge_points.append(coords[ [i, j] ])
coords = np.array([point.coords[0]
for point in points])
tri = Delaunay(coords)
edges = set()
edge_points = []
# loop over triangles:
# ia, ib, ic = indices of corner points of the
# triangle
for ia, ib, ic in tri.vertices:
pa = coords[ia]
pb = coords[ib]
pc = coords[ic]
# Lengths of sides of triangle
a = math.sqrt((pa[0]-pb[0])**2 + (pa[1]-pb[1])**2)
b = math.sqrt((pb[0]-pc[0])**2 + (pb[1]-pc[1])**2)
c = math.sqrt((pc[0]-pa[0])**2 + (pc[1]-pa[1])**2)
# Semiperimeter of triangle
s = (a + b + c)/2.0
# Area of triangle by Heron's formula
area = math.sqrt(s*(s-a)*(s-b)*(s-c))
circum_r = a*b*c/(4.0*area)
# Here's the radius filter.
#print circum_r
if circum_r < 1.0/alpha:
add_edge(edges, edge_points, coords, ia, ib)
add_edge(edges, edge_points, coords, ib, ic)
add_edge(edges, edge_points, coords, ic, ia)
m = geometry.MultiLineString(edge_points)
triangles = list(polygonize(m))
return cascaded_union(triangles), edge_points