Gray-Scott is a solver for the Gray-Scott reaction-diffusion model. Roughly, this can be seen as a simulation of the behavior of diffusive living beings reproducing under conditions of limited food. Very different patterns emerge for slight changes in feeding and death rates.
This experiment uses Three.js and performs calculations on the GPU. It requires a WebGL enabled browser.
Using an texture chanels as F/K parameter
Building the distribution of F/K parameters over x/y axes
Fill the screen with an image sequence
3D model building with the marching cubes
Tool for video recording
Some screenshots of the application.