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Description : WGL: Failed to create OpenGL context #18
Comments
try Linux(vmware) or latest vmware? |
Ok, I will try Linux(vmware) I'm using vmawre Workstation 14 Pro, build 14.0.0 build-6661328 |
Using Linux(guest) on VmWare Workstation 14 pro Game on Windows Host, nothing special configure for network using Linux branch java -jar pubg-radar-1.0-SNAPSHOT-jar-with-dependencies.jar 192.168.60.30 PortFilter 192.168.23.2016 |
Try use bridged connection |
Is vmware tools installed? |
I try to run on windows 7 guest(vmware) and get this error
[LWJGL] GLFW_VERSION_UNAVAILABLE error
Description : WGL: Failed to create OpenGL context
Stacktrace :
org.lwjgl.glfw.GLFW.nglfwCreateWindow(GLFW.java:1235)
org.lwjgl.glfw.GLFW.glfwCreateWindow(GLFW.java:1388)
com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.createGlfwWin
dow(Lwjgl3Application.java:425)
com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.createWindow(
Lwjgl3Application.java:372)
com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.(Lwjgl3
Application.java:107)
pubg.radar.ui.GLMap.show(GLMap.kt:97)
pubg.radar.GameKt.main(Game.kt:43)
Exception in thread "main" com.badlogic.gdx.utils.GdxRuntimeException: Couldn't
create window
at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.createGlfwWindow(L
wjgl3Application.java:428)
at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.createWindow(Lwjgl
3Application.java:372)
at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.(Lwjgl3Appli
cation.java:107)
at pubg.radar.ui.GLMap.show(GLMap.kt:97)
at pubg.radar.GameKt.main(Game.kt:43)
AL lib: (EE) alc_cleanup: 1 device not closed
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