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I need to decimate meshes until a certain error-treshhold is reached. The meshes have a high precision and I cannot afford to lose too much details. Is there anything in your Toolbox that could help me with that?
As I understand your proposed point_mesh_squared_distance(P,V,F)-Function (Point, Vertices, Faces?) computes the distance to the nearest point...I need to compare the original mesh with a decimated mesh or something similar.
Common High-precision Data defines the error as max. distance of mesh patches to original surface or min distance of two vertices to be allowed to create a Patch between them.
Thanks in advance.
Best regards
TheBlune
The text was updated successfully, but these errors were encountered:
Thanks for your help. Unfortunately I wasn't able to open the second link and the "supplementary Material" Link on the Github-Page of bldeng and therefore didn't find any evidence of an error-parameter or error-algorithm I could use.
Hi @alecjacobson
thanks for the great work and your help so far.
I need to decimate meshes until a certain error-treshhold is reached. The meshes have a high precision and I cannot afford to lose too much details. Is there anything in your Toolbox that could help me with that?
As I understand your proposed point_mesh_squared_distance(P,V,F)-Function (Point, Vertices, Faces?) computes the distance to the nearest point...I need to compare the original mesh with a decimated mesh or something similar.
Common High-precision Data defines the error as max. distance of mesh patches to original surface or min distance of two vertices to be allowed to create a Patch between them.
Thanks in advance.
Best regards
TheBlune
The text was updated successfully, but these errors were encountered: