This update generally makes game run on mobile platforms, adds menus and changes GUI.
- Level menu
- About menu
- Shader for orbs
- Mobile support
- Adaptive icon for mobile
- Orbs are made using MeshInstance and a custom shader instead of AnimatedSprite3D. AnimatedSprite3D has a very bad performance on mobile (GODOT Engine issue # 20855)
- New GUI, mobile optimized
- PuzzleGenerator.gd and fake_perspective() in Puzzle.gd changed to work with new orbs improvement
- Sound volume decreased
- Fixed level now stars from 1
- Level counter (replaced with menu button)
- Titles in the end (replaced with about menu). After beating all the levels, game starts from level 1
- The first version