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query_items.go
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/
query_items.go
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package cloudgameapi
//Licensed under the Apache License, Version 2.0 (the "License");
//you may not use this file except in compliance with the License.
//You may obtain a copy of the License at
//
//http://www.apache.org/licenses/LICENSE-2.0
//
//Unless required by applicable law or agreed to in writing, software
//distributed under the License is distributed on an "AS IS" BASIS,
//WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
//See the License for the specific language governing permissions and
//limitations under the License.
//
// Code generated by Alibaba Cloud SDK Code Generator.
// Changes may cause incorrect behavior and will be lost if the code is regenerated.
import (
"github.com/aliyun/alibaba-cloud-sdk-go/sdk/requests"
"github.com/aliyun/alibaba-cloud-sdk-go/sdk/responses"
)
// QueryItems invokes the cloudgameapi.QueryItems API synchronously
func (client *Client) QueryItems(request *QueryItemsRequest) (response *QueryItemsResponse, err error) {
response = CreateQueryItemsResponse()
err = client.DoAction(request, response)
return
}
// QueryItemsWithChan invokes the cloudgameapi.QueryItems API asynchronously
func (client *Client) QueryItemsWithChan(request *QueryItemsRequest) (<-chan *QueryItemsResponse, <-chan error) {
responseChan := make(chan *QueryItemsResponse, 1)
errChan := make(chan error, 1)
err := client.AddAsyncTask(func() {
defer close(responseChan)
defer close(errChan)
response, err := client.QueryItems(request)
if err != nil {
errChan <- err
} else {
responseChan <- response
}
})
if err != nil {
errChan <- err
close(responseChan)
close(errChan)
}
return responseChan, errChan
}
// QueryItemsWithCallback invokes the cloudgameapi.QueryItems API asynchronously
func (client *Client) QueryItemsWithCallback(request *QueryItemsRequest, callback func(response *QueryItemsResponse, err error)) <-chan int {
result := make(chan int, 1)
err := client.AddAsyncTask(func() {
var response *QueryItemsResponse
var err error
defer close(result)
response, err = client.QueryItems(request)
callback(response, err)
result <- 1
})
if err != nil {
defer close(result)
callback(nil, err)
result <- 0
}
return result
}
// QueryItemsRequest is the request struct for api QueryItems
type QueryItemsRequest struct {
*requests.RpcRequest
PageNumber requests.Integer `position:"Query" name:"PageNumber"`
PageSize requests.Integer `position:"Query" name:"PageSize"`
}
// QueryItemsResponse is the response struct for api QueryItems
type QueryItemsResponse struct {
*responses.BaseResponse
Success bool `json:"Success" xml:"Success"`
RequestId string `json:"RequestId" xml:"RequestId"`
HttpStatusCode int64 `json:"HttpStatusCode" xml:"HttpStatusCode"`
Data Data `json:"Data" xml:"Data"`
}
// CreateQueryItemsRequest creates a request to invoke QueryItems API
func CreateQueryItemsRequest() (request *QueryItemsRequest) {
request = &QueryItemsRequest{
RpcRequest: &requests.RpcRequest{},
}
request.InitWithApiInfo("CloudGameAPI", "2020-07-28", "QueryItems", "", "")
request.Method = requests.POST
return
}
// CreateQueryItemsResponse creates a response to parse from QueryItems response
func CreateQueryItemsResponse() (response *QueryItemsResponse) {
response = &QueryItemsResponse{
BaseResponse: &responses.BaseResponse{},
}
return
}