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Notes on current proposed changes #48

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JoshuaMcGraw opened this issue Aug 5, 2020 · 3 comments
Closed

Notes on current proposed changes #48

JoshuaMcGraw opened this issue Aug 5, 2020 · 3 comments

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@JoshuaMcGraw
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Optional unit-circle based stick tilt, e.g. tilt_analog_unit(x, y) where x and y are unit vectors, or tilt_unit_degrees(float). tilt_unit_degrees could be useful for any change in degrees over time.

Character detection on Slippi occasionally faults if both players select the same character. (Or maybe the other player is also a bot who is performing the same character check...?)

controller.empty_input() renamed to controller.release_all()

@altf4
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altf4 commented Aug 5, 2020

Number two is a bug for sure. I'll make a separate ticket for it. I know why it happens, will explain there

@altf4
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altf4 commented Aug 5, 2020

#50

@altf4
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altf4 commented Aug 8, 2020

The other two things I added. Made a release_all() function and tilt_analog_unit().

@altf4 altf4 closed this as completed Aug 8, 2020
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