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InventoryMenuAPI

A simple inventory menu api for PocketMine-MP

How to use?

  • Get normal chest
$inv = \alvin0319\InventoryMenuAPI\InventoryMenuAPI::createChest("CHEST_NAME");
  • Get Double chest
$inv = alvin0319\InventoryMenuAPI\InventoryMenuAPI::createDoubleChest("CHEST_NAME");
  • Handle Transaction
/** @var \alvin0319\InventoryMenuAPI\inventory\InventoryBase $inv */
$inv->setTransactionHandler(function(\pocketmine\Player $player, \pocketmine\item\Item $input, \pocketmine\item\Item $output, int $slot, &$cancelled) : void{
    echo "Player {$player->getName()} put the item {$input} and took the item {$output} out of slot {$slot}.";
});
  • What is &$cancelled?

$cancelled is used to cancel a transaction.

If $cancelled = true; the transaction is canceled, and if you do nothing or $cancelled = false; the transaction is not canceled.

  • Handle opening inventory
/** @var \alvin0319\InventoryMenuAPI\inventory\InventoryBase $inv */
$inv->setOpenHandler(function(\pocketmine\Player $player) : void{
    echo "{$player->getName()} has just opened inventory!";
});
  • Handle closing inventory
/** @var \alvin0319\InventoryMenuAPI\inventory\InventoryBase $inv */
$inv->setCloseHandler(function(\pocketmine\Player $player) : void{
    echo "{$player->getName()} has just closed inventory!";
});
  • Send inventory
/** @var \alvin0319\InventoryMenuAPI\inventory\InventoryBase $inv */
/** @var \pocketmine\Player $player */
$inv->send($player);

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A simple inventory menu api for PocketMine-MP

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