Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[Issue] OpenGLSL Error: #version must be on the first line #61

Closed
ShootingKing-AM opened this issue Jan 28, 2021 · 0 comments
Closed

[Issue] OpenGLSL Error: #version must be on the first line #61

ShootingKing-AM opened this issue Jan 28, 2021 · 0 comments
Labels
bug Something isn't working fixed Issued fixed

Comments

@ShootingKing-AM
Copy link
Member

ShootingKing-AM commented Jan 28, 2021

Describe the bug/issue

RenderUtils::loadShader:: Error has Occurred while Compling Shader Object: ErrorLog: 0:2: P0005: #version must be on the first line in a program and only whitespace are allowed in the declaration

Local Time when Issue has occured
21:08:01-24.01.2021

Envirnoment (please complete the following information):

  • Desktop OS: __
  • Android OS: stock Oreo 8
  • Mobile Device Model: GS7 930f
  • OpenGL-ES v3.1 n v3.2, GPU: Qualcomm Adreno 530

Additional context
Also, app does not respond to back button, tracking keeps working while app is in background, this second one not really an issue, or maybe

Attached Logs
pvrlog Desktop.txt
pvrlog Android.txt

Reproted by: Aramož#2012

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working fixed Issued fixed
Projects
None yet
Development

No branches or pull requests

1 participant