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DESKTOP-6PITPE2\amade edited this page Jan 1, 2023
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Disclaimer: Documentation is currently being updated for the new 0.2.0 version
Welcome to the gglTF wiki, this page is a work in progress. I highly recommend you at least read through the getting started tutorial even if you are not going to follow it along.
Advanced Part 1 - Exporting basic model
Advanced Part 2 - Advanced mesh handling
Advanced Part 3 - Make it a button
Bake animations
Attach one data to another.
File creation and saving
Add meshes to your file
Add nodes based on hierarchies, collections or single objects
Scene management
Override default behaviour
Add skins based on armatures
Various functions such as batch renaming of data.
- Advanced
- Not yet implemented