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DESKTOP-6PITPE2\amade edited this page Jan 1, 2023 · 5 revisions

Disclaimer: Documentation is currently being updated for the new 0.2.0 version

Welcome to the gglTF wiki, this page is a work in progress. I highly recommend you at least read through the getting started tutorial even if you are not going to follow it along.

Get started here

Advanced Part 0 - Preparation

Advanced Part 1 - Exporting basic model

Advanced Part 2 - Advanced mesh handling

Advanced Part 3 - Make it a button

Documentation

Bake animations

Attach one data to another.

File creation and saving

Add meshes to your file

Add nodes based on hierarchies, collections or single objects

Scene management

Override default behaviour

Add skins based on armatures

Various functions such as batch renaming of data.