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I am using the Flatpak version of An Anime Game Launcher. The game freezes under 10 minutes of idling (usually 4 minutes) on AAGL 3.10.2. This issue only occurs when the game is idle (e.g. no interaction/unfocused window). So the game will still work fine when it's being played. This issue wasn't present until AAGL 3.10.2.
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The problem also occurs in character info and map screen from my testing. There's also a possible system instability after multiple game sessions (i.e. systemd-journald under memory pressure).
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This issue persists after a system reboot with the latest pacman and flatpak packages.
Troubleshooting
I've ran multiple sessions for consistency, with low graphics preset and with the last working configuration (before 3.10.2):
Issue
I am using the Flatpak version of An Anime Game Launcher. The game freezes under 10 minutes of idling (usually 4 minutes) on
AAGL 3.10.2
. This issue only occurs when the game is idle (e.g. no interaction/unfocused window). So the game will still work fine when it's being played. This issue wasn't present untilAAGL 3.10.2
.|
The problem also occurs in character info and map screen from my testing. There's also a possible system instability after multiple game sessions (i.e. systemd-journald under memory pressure).
|
This issue persists after a system reboot with the latest pacman and flatpak packages.
Troubleshooting
I've ran multiple sessions for consistency, with low graphics preset and with the last working configuration (before 3.10.2):
Enviroment Tested
Btop: before freeze
Btop: after freeze
wine64
process status changes toSleeping
.Logs
AAGL Info:
AAGL Config:
AAGL Debug:
debug.log
Dmesg pruned (before reboot):
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