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dispatcher.go
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/
dispatcher.go
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package udp
import (
"bytes"
"fmt"
"net"
"sync"
)
// Maintains a mapping of transaction IDs to handlers.
type Dispatcher struct {
mu sync.RWMutex
transactions map[TransactionId]Transaction
}
// The caller owns b.
func (me *Dispatcher) Dispatch(b []byte, addr net.Addr) error {
buf := bytes.NewBuffer(b)
var rh ResponseHeader
err := Read(buf, &rh)
if err != nil {
return err
}
me.mu.RLock()
defer me.mu.RUnlock()
if t, ok := me.transactions[rh.TransactionId]; ok {
t.h(DispatchedResponse{
Header: rh,
Body: append([]byte(nil), buf.Bytes()...),
Addr: addr,
})
return nil
} else {
return fmt.Errorf("unknown transaction id %v", rh.TransactionId)
}
}
func (me *Dispatcher) forgetTransaction(id TransactionId) {
me.mu.Lock()
defer me.mu.Unlock()
delete(me.transactions, id)
}
func (me *Dispatcher) NewTransaction(h TransactionResponseHandler) Transaction {
me.mu.Lock()
defer me.mu.Unlock()
for {
id := RandomTransactionId()
if _, ok := me.transactions[id]; ok {
continue
}
t := Transaction{
d: me,
h: h,
id: id,
}
if me.transactions == nil {
me.transactions = make(map[TransactionId]Transaction)
}
me.transactions[id] = t
return t
}
}
type DispatchedResponse struct {
Header ResponseHeader
// Response payload, after the header.
Body []byte
// Response source address
Addr net.Addr
}