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shape_validation.go
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shape_validation.go
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package api
import (
"bytes"
"fmt"
"text/template"
)
// A ShapeValidationType is the type of validation that a shape needs
type ShapeValidationType int
const (
// ShapeValidationRequired states the shape must be set
ShapeValidationRequired = iota
// ShapeValidationMinVal states the shape must have at least a number of
// elements, or for numbers a minimum value
ShapeValidationMinVal
// ShapeValidationNested states the shape has nested values that need
// to be validated
ShapeValidationNested
)
// A ShapeValidation contains information about a shape and the type of validation
// that is needed
type ShapeValidation struct {
// Name of the shape to be validated
Name string
// Reference to the shape within the context the shape is referenced
Ref *ShapeRef
// Type of validation needed
Type ShapeValidationType
}
var validationGoCodeTmpls = template.Must(template.New("validationGoCodeTmpls").Parse(`
{{ define "requiredValue" -}}
if s.{{ .Name }} == nil {
invalidParams.Add(request.NewErrParamRequired("{{ .Name }}"))
}
{{- end }}
{{ define "minLen" -}}
if s.{{ .Name }} != nil && len(s.{{ .Name }}) < {{ .Ref.Shape.Min }} {
invalidParams.Add(request.NewErrParamMinLen("{{ .Name }}", {{ .Ref.Shape.Min }}))
}
{{- end }}
{{ define "minLenString" -}}
if s.{{ .Name }} != nil && len(*s.{{ .Name }}) < {{ .Ref.Shape.Min }} {
invalidParams.Add(request.NewErrParamMinLen("{{ .Name }}", {{ .Ref.Shape.Min }}))
}
{{- end }}
{{ define "minVal" -}}
if s.{{ .Name }} != nil && *s.{{ .Name }} < {{ .Ref.Shape.Min }} {
invalidParams.Add(request.NewErrParamMinValue("{{ .Name }}", {{ .Ref.Shape.Min }}))
}
{{- end }}
{{ define "nestedMapList" -}}
if s.{{ .Name }} != nil {
for i, v := range s.{{ .Name }} {
if v == nil { continue }
if err := v.Validate(); err != nil {
invalidParams.AddNested(fmt.Sprintf("%s[%v]", "{{ .Name }}", i), err.(request.ErrInvalidParams))
}
}
}
{{- end }}
{{ define "nestedStruct" -}}
if s.{{ .Name }} != nil {
if err := s.{{ .Name }}.Validate(); err != nil {
invalidParams.AddNested("{{ .Name }}", err.(request.ErrInvalidParams))
}
}
{{- end }}
`))
// GoCode returns the generated Go code for the Shape with its validation type.
func (sv ShapeValidation) GoCode() string {
var err error
w := &bytes.Buffer{}
switch sv.Type {
case ShapeValidationRequired:
err = validationGoCodeTmpls.ExecuteTemplate(w, "requiredValue", sv)
case ShapeValidationMinVal:
switch sv.Ref.Shape.Type {
case "list", "map", "blob":
err = validationGoCodeTmpls.ExecuteTemplate(w, "minLen", sv)
case "string":
err = validationGoCodeTmpls.ExecuteTemplate(w, "minLenString", sv)
case "integer", "long", "float", "double":
err = validationGoCodeTmpls.ExecuteTemplate(w, "minVal", sv)
default:
panic(fmt.Sprintf("ShapeValidation.GoCode, %s's type %s, no min value handling",
sv.Name, sv.Ref.Shape.Type))
}
case ShapeValidationNested:
switch sv.Ref.Shape.Type {
case "map", "list":
err = validationGoCodeTmpls.ExecuteTemplate(w, "nestedMapList", sv)
default:
err = validationGoCodeTmpls.ExecuteTemplate(w, "nestedStruct", sv)
}
default:
panic(fmt.Sprintf("ShapeValidation.GoCode, %s's type %d, unknown validation type",
sv.Name, sv.Type))
}
if err != nil {
panic(fmt.Sprintf("ShapeValidation.GoCode failed, err: %v", err))
}
return w.String()
}
// A ShapeValidations is a collection of shape validations needed nested within
// a parent shape
type ShapeValidations []ShapeValidation
var validateShapeTmpl = template.Must(template.New("ValidateShape").Parse(`
// Validate inspects the fields of the type to determine if they are valid.
func (s *{{ .Shape.ShapeName }}) Validate() error {
invalidParams := request.ErrInvalidParams{Context: "{{ .Shape.ShapeName }}"}
{{ range $_, $v := .Validations -}}
{{ $v.GoCode }}
{{ end }}
if invalidParams.Len() > 0 {
return invalidParams
}
return nil
}
`))
// GoCode generates the Go code needed to perform validations for the
// shape and its nested fields.
func (vs ShapeValidations) GoCode(shape *Shape) string {
buf := &bytes.Buffer{}
validateShapeTmpl.Execute(buf, map[string]interface{}{
"Shape": shape,
"Validations": vs,
})
return buf.String()
}
// Has returns true or false if the ShapeValidations already contains the
// the reference and validation type.
func (vs ShapeValidations) Has(ref *ShapeRef, typ ShapeValidationType) bool {
for _, v := range vs {
if v.Ref == ref && v.Type == typ {
return true
}
}
return false
}