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I want to see if I can load some custom shaders and apply to media player in Android. Apparently we should use libplacebo to run them. But does Android media player support that through its APIs so we won't have to use libplacebo?
libplacebo page says:
A pluggable, extensible custom shader system. This can be used to arbitrarily extend the range of custom shaders to include popular user shaders like RAVU, FSRCNNX, or Anime4K. See the mpv wiki on user scripts for more information.
The text was updated successfully, but these errors were encountered:
Hi @tjasmin111,
You can use ExoPlayer if you want to apply custom shaders. You can create a custom GlEffect and preview it in ExoPlayer, using ExoPlayer.setVideoEffects.
Keep in mind Media3 ExoPlayer and Android's MediaPlayer are different APIs.
I want to see if I can load some custom shaders and apply to media player in Android. Apparently we should use libplacebo to run them. But does Android media player support that through its APIs so we won't have to use libplacebo?
libplacebo page says:
A pluggable, extensible custom shader system. This can be used to arbitrarily extend the range of custom shaders to include popular user shaders like RAVU, FSRCNNX, or Anime4K. See the mpv wiki on user scripts for more information.
The text was updated successfully, but these errors were encountered: