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Ok for real this time #34
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andwn committed Oct 9, 2016
1 parent f49a2f9 commit b3f50cd
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Showing 2 changed files with 5 additions and 4 deletions.
7 changes: 4 additions & 3 deletions src/ai/cemetery.c
Original file line number Diff line number Diff line change
Expand Up @@ -11,11 +11,12 @@
void ai_pignon(Entity *e) {
e->timer++;
if(e->state < 3 && e->damage_time == 29) {
FACE_PLAYER(e);
//FACE_PLAYER(e);
e->state = 3;
e->timer = 0;
e->y_speed = -0x100;
MOVE_X(-0x120);
e->x_speed = e->x > player.x ? -0x100 : 0x100;
//MOVE_X(-0x120);
e->frame = 4;
}
switch(e->state) {
Expand Down Expand Up @@ -60,7 +61,7 @@ void ai_pignon(Entity *e) {
break;
case 3: // Hurt
{
e->x_speed += -0x4 + 0x8 * e->dir; // Decellerate
e->x_speed -= e->x_speed > 0 ? 4 : -4; // Decellerate
if(e->timer >= TIME(30)) {
e->state = 0;
e->timer = 0;
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2 changes: 1 addition & 1 deletion src/db/stage.c
Original file line number Diff line number Diff line change
Expand Up @@ -19,7 +19,7 @@ const stage_info_def stage_info[STAGE_COUNT] = {
{ PXM_Barr, PXE_Barr, TSC_Barr, &PAL_Regu, 14, 0, "Shack" },
{ PXM_Pool, PXE_Pool, TSC_Pool, &PAL_Regu, 14, 2, "Reservoir" },
/* 0x10 (16) */
{ PXM_Cemet, PXE_Cemet, TSC_Cemet, &PAL_Regu, 14, 2, "Graveyard" },
{ PXM_Cemet, PXE_Cemet, TSC_Cemet, &PAL_Regu, 14, 0, "Graveyard" },
{ PXM_Plant, PXE_Plant, TSC_Plant, &PAL_Plant, 14, 2, "Yamashita Farm" },
{ PXM_Shelt, PXE_Shelt, TSC_Shelt, &PAL_Regu, 19, 0, "Shelter" },
{ PXM_Comu, PXE_Comu, TSC_Comu, &PAL_Regu, 16, 0, "Assembly Hall" },
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