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If a player's rating is missing, it's currently* inferred to be 1500±130 (default rating). The old scripts are smarter than that:
First, they use the player's last known rating
If that's not found, it looks at who won the match and infers a rating based on the single match
Note that this is an "enhancement" not a "feature" because it's not a high priority--I don't think missing ratings are all that common any more (worth checking!), but also the long-term plan is to do player rating calculation locally (not rely on PS).
*again, entering this ticket before the code it's referring to has actually been merged to master or even put in a PR, but yet again, I'm highly confident this code's going to make it in, so entering the ticket now means I won't have to remember later
The text was updated successfully, but these errors were encountered:
If a player's rating is missing, it's currently* inferred to be 1500±130 (default rating). The old scripts are smarter than that:
Note that this is an "enhancement" not a "feature" because it's not a high priority--I don't think missing ratings are all that common any more (worth checking!), but also the long-term plan is to do player rating calculation locally (not rely on PS).
*again, entering this ticket before the code it's referring to has actually been merged to master or even put in a PR, but yet again, I'm highly confident this code's going to make it in, so entering the ticket now means I won't have to remember later
The text was updated successfully, but these errors were encountered: