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Background issue #29
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I'll check about the issue. It would be help to know me what devices and android version are you using. |
Thank you for replying me, and both of my two devices also has this issue:
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I had this happen to me too: Samsung Note 8 Android 9 |
Yes, swith other app for a while and back also cause it.(sometimes) |
This is related to system webview (chromium) throttling. The default behavior of Chromium (at least for version >57) is to throttle both timer tick interval and the CPU time budget. Therefore, timer-based animation (most animation in KC) will end later than it should. Using up all the budget (e.g. loading a Chuha screen during a battle) will cause it to pause completely. One possible solution is to use crosswalk (based on chromium 53) instead of webview. It will solve most system-level throttling of webview (also the FPS issue in issue #17). The behavior of crosswalk in background is running same x1.0 timer speed, but lowered to 30fps. CPU limit seems to be application-level. |
Just a random thought. If you like this approach, I will try to work on it in Feb. |
thq for picture-in-picture mode |
Once I lock the smartphone when in the middle of battle,
for a while, when I unlock the srceen and I find the battle animation was stopped in many cases.
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