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Not sure exactly how to explain, as it seems to be a somewhat randomized issue - I'm passing a canvas element to my JS via this (as a web worker), and most of the time it's able to output a GIF just fine. Sometimes though, it spits out a GIF that seems 2x or even 3x sped up from the original source canvas (as I am putting a video on the canvas element). I know this is probably a very strange and particular use case, just posting it here in case anyone else had come across this or there was a known fix for something like this.
The text was updated successfully, but these errors were encountered:
Not sure exactly how to explain, as it seems to be a somewhat randomized issue - I'm passing a canvas element to my JS via this (as a web worker), and most of the time it's able to output a GIF just fine. Sometimes though, it spits out a GIF that seems 2x or even 3x sped up from the original source canvas (as I am putting a video on the canvas element). I know this is probably a very strange and particular use case, just posting it here in case anyone else had come across this or there was a known fix for something like this.
The text was updated successfully, but these errors were encountered: