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make move() a "global" function instead of on an object #2

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aoberoi opened this issue Dec 2, 2011 · 0 comments
Open

make move() a "global" function instead of on an object #2

aoberoi opened this issue Dec 2, 2011 · 0 comments

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@aoberoi
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aoberoi commented Dec 2, 2011

this would let me call move() once per animation loop, instead of on each object separately. still not sure about the smartest way to do all the hit testing in one "global" object, but its worth figuring out.

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