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CMPS179_SU14_G3_PREALPHASUBMIT.userprefs
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·24 lines (24 loc) · 1.6 KB
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CMPS179_SU14_G3_PREALPHASUBMIT.userprefs
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<Properties>
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" PreferredExecutionTarget="MonoDevelop.Default" />
<MonoDevelop.Ide.Workbench ActiveDocument="Assets\Scripts\RobotAnim.cs">
<Files>
<File FileName="Assets\Scripts\RobotAnim.cs" Line="119" Column="7" />
<File FileName="Assets\Scripts\PlayerController.cs" Line="1" Column="1" />
<File FileName="Assets\Standard Assets\Character Controllers\Sources\Scripts\CharacterMotor.js" Line="1" Column="1" />
<File FileName="Assets\Standard Assets\Character Controllers\Sources\Scripts\FPSInputController.js" Line="1" Column="1" />
<File FileName="Assets\Standard Assets\Character Controllers\Sources\Scripts\MouseLook.cs" Line="1" Column="1" />
<File FileName="Assets\fightBOT (free)\script\robo_animationCheck_free.js" Line="1" Column="1" />
<File FileName="Assets\Scripts\ModifyTerrain.cs" Line="19" Column="29" />
<File FileName="Assets\Scripts\Impact.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\PlayerGUI.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\MissileController.cs" Line="18" Column="70" />
<File FileName="Assets\Scripts\Bullet.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\AirstrikeController.cs" Line="18" Column="42" />
<File FileName="Assets\Scripts\Missile.cs" Line="81" Column="40" />
</Files>
</MonoDevelop.Ide.Workbench>
<MonoDevelop.Ide.DebuggingService.Breakpoints>
<BreakpointStore />
</MonoDevelop.Ide.DebuggingService.Breakpoints>
<MonoDevelop.Ide.DebuggingService.PinnedWatches />
</Properties>