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Builds Lua static XCFramework for iOS (simulator and device), macOS and Mac Catalyst (Intel & Apple Silicon M1).

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LUA for iOS and macOS (Intel & Apple Silicon M1) & Catalyst - arm64 / x86_64

Supported versions: 5.4.6, 5.4.5, 5.4.4

This repo provides a universal script for building static LUA library for use in iOS and macOS applications. The latest supported LUA version is taken from: https://www.lua.org/ftp/lua-5.4.6.tar.gz

Prerequisites

  1. Xcode must be installed because xcodebuild is used to create xcframeworks
  2. xcode-select -p must point to Xcode app developer directory (by default e.g. /Applications/Xcode.app/Contents/Developer). If it points to CommandLineTools directory you should execute: sudo xcode-select --reset or sudo xcode-select -s /Applications/Xcode.app/Contents/Developer

How to build?

  • Manually
    # clone the repo
    git clone https://github.com/apotocki/lua-iosx
    
    # build libraries
    cd lua-iosx
    scripts/build.sh

    # have fun, the result artifacts will be located in 'frameworks' folder.
  • Use cocoapods. Add the following lines into your project's Podfile:
    use_frameworks!
    pod 'lua-iosx', '~> 5.4.6'
    # or optionally more precisely
    # pod 'lua-iosx', :git => 'https://github.com/apotocki/lua-iosx', :tag => '5.4.6.0'

install new dependency:

   pod install --verbose

As an advertisement…

The LUA library built by this project is used in my iOS application on the App Store:

PotoHEX
HEX File Viewer & Editor

This app is designed for viewing and editing files at the byte or character level.

You can support my open-source development by trying the App.

Feedback is welcome!

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Builds Lua static XCFramework for iOS (simulator and device), macOS and Mac Catalyst (Intel & Apple Silicon M1).

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