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🚀 Enhancement: Ping/Pong in Realtime #8348

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moshOntong-IT opened this issue Jul 2, 2024 · 2 comments
Open
2 tasks done

🚀 Enhancement: Ping/Pong in Realtime #8348

moshOntong-IT opened this issue Jul 2, 2024 · 2 comments
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api / realtime Fixes and upgrades for the Appwrite Realtime API. enhancement New feature or request

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@moshOntong-IT
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🔖 Enhancement description

We should add ping/pong in Realtime. According to Websocket Client, these can serve as a way to keep a connection active even if data is not being transmitted. Why we need this? I have tested the Realtime in appwrite if you redirect on this Link. You can see the reason that this feature is needed.

In the SDKs, I think we must add another parameter called pingInterval. This will be the basis on periodic to trigger the ping

🎤 Pitch

The use case has been tackled here

👀 Have you spent some time to check if this issue has been raised before?

  • I checked and didn't find similar issue

🏢 Have you read the Code of Conduct?

@moshOntong-IT moshOntong-IT added the enhancement New feature or request label Jul 2, 2024
@puntiz
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puntiz commented Jul 18, 2024

This should really get picked up else Realtime is unusably broken in terms of reliability. It expects a ton of management from the app developer to ensure it works. I have never had such issues with Firebase

@moshOntong-IT
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This should really get picked up else Realtime is unusably broken in terms of reliability. It expects a ton of management from the app developer to ensure it works. I have never had such issues with Firebase

yeah I think realtime in appwrite not so good. Does not yet a feature of filtering and all the permissions that you settled in documents and files are useless in realtime. I think the team should focus on improving the Realtime😔

@eldadfux eldadfux added the api / realtime Fixes and upgrades for the Appwrite Realtime API. label Oct 25, 2024
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Labels
api / realtime Fixes and upgrades for the Appwrite Realtime API. enhancement New feature or request
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