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It is a typical situation that when a user unlocks and focuses on a new key, all the previously unlocked keys suffer.
Let's say we are going from R to L. As we learn L, the speed of R will likely drop.
Add a new option that requires users to pass the speed threshold for all previously unlocked keys before a new key is unlocked.
Example scenario.
A user successfully unlocked E,I,N,T,R and the focus is on key L.
User works on L, and in the process the speed of E,I,N,T,R drop below the threshold.
User passed the speed threshold for L, however the new key is not unlocked.
Instead, the algorithm focuses on one of E,I,N,T,R until the user recovers their speed.
The text was updated successfully, but these errors were encountered:
It is a typical situation that when a user unlocks and focuses on a new key, all the previously unlocked keys suffer.
Let's say we are going from R to L. As we learn L, the speed of R will likely drop.
Add a new option that requires users to pass the speed threshold for all previously unlocked keys before a new key is unlocked.
Example scenario.
A user successfully unlocked E,I,N,T,R and the focus is on key L.
User works on L, and in the process the speed of E,I,N,T,R drop below the threshold.
User passed the speed threshold for L, however the new key is not unlocked.
Instead, the algorithm focuses on one of E,I,N,T,R until the user recovers their speed.
The text was updated successfully, but these errors were encountered: