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attack.h
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attack.h
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/* Copyright (C) 2013-2014 Michal Brzozowski (rusolis@poczta.fm)
This file is part of KeeperRL.
KeeperRL is free software; you can redistribute it and/or modify it under the terms of the
GNU General Public License as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
KeeperRL is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with this program.
If not, see http://www.gnu.org/licenses/ . */
#ifndef _ATTACK_H
#define _ATTACK_H
#include "enums.h"
#include "util.h"
#include "effect_type.h"
class Creature;
class Attack {
public:
Attack(Creature* attacker, AttackLevel level, AttackType type, int toHit, int strength,
bool back, optional<EffectType> effect = none);
Creature* getAttacker() const;
int getStrength() const;
int getAccuracy() const;
AttackType getType() const;
AttackLevel getLevel() const;
bool inTheBack() const;
optional<EffectType> getEffect() const;
private:
Creature* attacker;
AttackLevel level;
AttackType type;
int accuracy;
int strength;
bool back;
optional<EffectType> effect;
};
#endif