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VNTextProxy, How can I use Custom font in kirikiri game? #27
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You can change the font name in Config.tjs, backlog's font should be in there too. It should be Userface if I'm not wrong, after changing put Config.tjs in the patch too |
I changed the Userface but nothing happened The game still uses built-in fonts or game engine font (not sure). |
The should be a place to change font in menu bar, try it |
I see only default fonts Maybe I can't just changed the Userface. |
I think you need to custom the font in order to make the game accepts it base on MS Gothic font, you will need to add glyphs for Thai's letters or wait for arc_ to help you with the proxy. If you want this is a font you can use |
Hey, Cosetto I think, I'm on the right way I added thai alphabet to Malgun Gothic by using FontForge The font looks weird, but I think I can fix it myself. Thank you very much Cosetto for your information and guide. It helped me a lot! |
Inside VNTextProxy, you can change the font over here: (Just change the line to |
Hello, arcusmaximus
I'm trying to translate Moto Yankee Tsuma Hinako to Thai language.
I'm using VNTextPatch to translate and wondering how to use VNTextProxy
After I translated some text into Thai and put the file in the game folder to test and this happened
I wondering how can I add a custom font Cordia New in to the game?
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