Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Perpetual PowerChain / Gamification / Value of Blockchain #2

Open
vr00n opened this issue Oct 15, 2019 · 7 comments
Open

Perpetual PowerChain / Gamification / Value of Blockchain #2

vr00n opened this issue Oct 15, 2019 · 7 comments

Comments

@vr00n
Copy link
Member

vr00n commented Oct 15, 2019

@patwater via NYC Big Apps competition. They already have a prototype up and running on https://www.powerchain.nyc

via https://www.perpetualny.com/blog/building-perpetual-power-chain-from-idea-to-top-3

We settled on the core idea that there had to be a better way for New Yorkers to increase their environmentally-friendly habits. As the idea developed, we started to think about ways that we could incentivize the average citizen and it started to become clear that gamification and the ability to gain rewards had the largest potential to cause measurable change across the city. Additionally, with the backing of the city government and agencies like the Mayor’s Office of Sustainability, the idea could be shared extensively throughout the five boroughs or plug into an existing effort like GreeNYC.

In our past experiences designing for the blockchain, it was important to ensure the product functionality was most suitably leveraging the blockchain for the true value it offers, and that people could make use of our blockchain-powered product in the most user-friendly way possible.

We decided that the best way to do this was to take our idea of gamification and let users gain rewards in the form of ERC20 tokens while recording user’s green activities on the blockchain. Answers to an energy consumption survey would determine the initial amount and users could gain more coins in the future by plugging into various utility energy-saving programs, taking part in sustainability events, and more.

This approach lays the foundation for a future energy usage accountability system through persistent records and a standardized data format scalable for business and government use. People can use our product today to get their Power Score, representing their eco-friendly behavior. In the future, we plan to calculate a Metro Score to capture the ideal city-wide energy utilization, and use this to benchmark business, government unit, and individual eco-friendly behavior. Over time, the goal is to reach equilibrium among these constituents, using the blockchain as a means to track this information and generate credits and penalties for compliance and deviance respectively.

@christophertull
Copy link
Member

I am always a bit skeptical of these gamification approaches. Existing projects already exist without blockchain. Not sure how blockchain changes things?

@vr00n
Copy link
Member Author

vr00n commented Oct 15, 2019

I agree gamification sort of trivializes the entire endeavor

That's where the "exchange of dune-$" with other services of use signals "a token with utility" vs a "token with entertainment value".

I'm guessing there is research to back this up

@vr00n vr00n changed the title Perpetual PowerChain Perpetual PowerChain / Gamification Oct 15, 2019
@patwater
Copy link

Yeah @christophertull VGR's question in Austin was why not just do it like Airline rewards? I still don't really get why the blockchain is needed. Seems the more important thing is getting city partnerships and a seemless user experience. In terms of a winter internship, I suppose students could build a proof of concept app to show how the city could reward households are saving based on their actual water usage from the portal

@vr00n
Copy link
Member Author

vr00n commented Oct 18, 2019

Blockchain ensures automation and security in a way that traditional databases do not.

  • Automation via smart contracts where the "rules" are encoded in code and therefore enforced digitally and not by the rest of us (tm).
  • Security from immutability (you cannot delete a record from the chain once its there).

Issuing Tokens is less related to blockchain and more towards creating a mechanism to start water consumers to take advantage of incentives. Giving them "cash" will not be enough but having the token associated with a secure and automated system that can be trusted because all the rules are enforced by code is better than a token where there is a "chance of shenanigary"

So sure you can implement a simple points based system governed by a set of python scripts and postgres databases but what if a rogue actor decides to meddle with the code and issue themselves a billion dune-dollars?

Ultimately, if there are gains to be had from leveraging trust in accounting something of value (in this case, virtuous water behavior), it is a candidate for implementation on the blockchain. This pattern of thinking has not changed since Austin.

@vr00n vr00n changed the title Perpetual PowerChain / Gamification Perpetual PowerChain / Gamification / Value of Blockchain Oct 18, 2019
@patwater
Copy link

How would a rogue actor meddle in the code? The airlines seem to manage to issue points without anyone meddling

@vr00n
Copy link
Member Author

vr00n commented Oct 19, 2019

Ah sorry you meant if the points are compromised....

blockchain is not crucial from a technical standpoint to implement dune-$ but if you want people to take a "token" seriously, it helps to know that the chances of it being compromised to human flaws is minimal of implemented on the blockchain.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

3 participants