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Currently, the standing/crouching value is determined on the serverside (whether that is the physical client in singleplayer or the physical server) meaning that a server's control configuration is set for all players on that server.
The text was updated successfully, but these errors were encountered:
Currently, the standing/crouching value is determined on the serverside (whether that is the physical client in singleplayer or the physical server) meaning that a server's control configuration is set for all players on that server.
The text was updated successfully, but these errors were encountered: