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移植出现的部分问题 #4
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之前做过一次重构,所以部分细节有些遗漏,多谢反馈哈~ |
@JGINGIT 现在已经移植成功了吗? |
@armink 还没,代码还没仔细研究,理解不了
/* check capacity of ENV */
if (env_str_len + get_env_data_size() >= ENV_USER_SETTING_SIZE) {
return EF_ENV_FULL;
} 但是又为什么有 |
@JGINGIT
所以,你先看下这里的解释能不能理解? |
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flash_env
在easyflash\port\ef_port.c
Line32 出现,但是源码中并没有flash_env
的定义,参考demo得知应该为ef_env
。easyflash\port\ef_port.c
中应该增加#include <stdarg.h>
防止开了PRINT_DEBUG
编译出错。The text was updated successfully, but these errors were encountered: