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problem with uv map import/export #1682

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empoweredindie opened this issue Feb 2, 2024 · 0 comments
Open

problem with uv map import/export #1682

empoweredindie opened this issue Feb 2, 2024 · 0 comments
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@empoweredindie
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empoweredindie commented Feb 2, 2024

I hope this is the right place to ask this question. I imported a mesh (.blend file) into ArmorPaint and my goal is to retexture this top I made.

Here's what the uv map looks like in Blender:
uv map iin blender

But when I try to import this .blend file into Armorpaint, it includes not only the top uv map but a uv map of the entire body (parts I've deleted in an effort to only export the top). Can someone let me know what I'm doing wrong? I am essentially trying to replace Substance Painter to texture Sims 4 garments and export them as jpg for the Sims 4 by using ArmorPaint.

Imported UV Map in ArmorPaint:
uv map in armor paint

And after recoloring and exporting into S4Studio, this is what it looks like:

Screen Shot 2024-02-02 at 3 15 10 PM

My goal is for it to look like this where the only thing recolored is the top:
Screen Shot 2024-02-02 at 3 15 23 PM

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