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It's a windows project. With some (not negligible) effort (switching from mfc to wxwidgets) it could be ported to linux and mac os (with a caveat, opengl is deprecated on macos, but there are even workarounds for that) as well.
Android has opengl es, so it would be even more difficult, basically it would be almost a rewrite. Obviously the UI also would need a total rewrite, not only the opengl related parts.
Hello! This project is great, very interested, may I ask, how can I implement it in android?
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