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At the moment the Command.cs module do not support the analog input from Thumbstick and Triggers.
Add this. For example:
// Move Kokichi with thubsitckfloatmaxSpeed=10.0f;
Vector2thumbMove=newVector2 (newGamepadState.ThumbSticks.Left.X*maxSpeed, newGamepadState.ThumbSticks.Left.Y*maxSpeed*-1.0f);
kokichiPos+=thumbMove;
// Use lefttrigger to do change kokichi scalekokichiScale=newGamepadState.Triggers.Left+1.0f;
// vibrate left and right rotors with triggersGamePad.SetVibration(PlayerIndex.One, newGamepadState.Triggers.Left, newGamepadState.Triggers.Right);
The text was updated successfully, but these errors were encountered:
At the moment the Command.cs module do not support the analog input from Thumbstick and Triggers.
Add this. For example:
The text was updated successfully, but these errors were encountered: