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health.go
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health.go
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package health
import (
"net/http"
"sync"
)
var (
healthzStatus = http.StatusOK
readinessStatus = http.StatusOK
mu sync.RWMutex
)
func HealthzStatus() int {
mu.RLock()
defer mu.RUnlock()
return healthzStatus
}
func ReadinessStatus() int {
mu.RLock()
defer mu.RUnlock()
return readinessStatus
}
func SetHealthzStatus(status int) {
mu.Lock()
healthzStatus = status
mu.Unlock()
}
func SetReadinessStatus(status int) {
mu.Lock()
readinessStatus = status
mu.Unlock()
}
// HealthzHandler responds to health check requests.
func HealthzHandler(w http.ResponseWriter, r *http.Request) {
w.WriteHeader(HealthzStatus())
}
// ReadinessHandler responds to readiness check requests.
func ReadinessHandler(w http.ResponseWriter, r *http.Request) {
w.WriteHeader(ReadinessStatus())
}
func ReadinessStatusHandler(w http.ResponseWriter, r *http.Request) {
switch ReadinessStatus() {
case http.StatusOK:
SetReadinessStatus(http.StatusServiceUnavailable)
case http.StatusServiceUnavailable:
SetReadinessStatus(http.StatusOK)
}
w.WriteHeader(http.StatusOK)
}
func HealthzStatusHandler(w http.ResponseWriter, r *http.Request) {
switch HealthzStatus() {
case http.StatusOK:
SetHealthzStatus(http.StatusServiceUnavailable)
case http.StatusServiceUnavailable:
SetHealthzStatus(http.StatusOK)
}
w.WriteHeader(http.StatusOK)
}