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Missing simpler examples/documentation #10
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What is a "scene"? Is it a filled shape / area? |
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So a scene is like a command buffer? |
Sort of but I would describe it as a tree of shapes with additional details required for rendering, that can be converted to something like command buffer, it is traversed in the depth first order when rendered. |
One thing to note |
OK, thank you! :) |
I'm trying to understand this library to see if it would be suitable for drawing into a softbuffer buffer. The problem is, I can only find full-featured SVG-drawing examples, when all I want to do is draw simple primitives for UI elements. Additionally, I can't find any helpful info in the documentation.
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