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step_connect.go
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step_connect.go
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package communicator
import (
"fmt"
"log"
"github.com/mitchellh/multistep"
"github.com/mitchellh/packer/communicator/none"
"github.com/mitchellh/packer/packer"
gossh "golang.org/x/crypto/ssh"
)
// StepConnect is a multistep Step implementation that connects to
// the proper communicator and stores it in the "communicator" key in the
// state bag.
type StepConnect struct {
// Config is the communicator config struct
Config *Config
// Host should return a host that can be connected to for communicator
// connections.
Host func(multistep.StateBag) (string, error)
// The fields below are callbacks to assist with connecting to SSH.
//
// SSHConfig should return the default configuration for
// connecting via SSH.
SSHConfig func(multistep.StateBag) (*gossh.ClientConfig, error)
SSHPort func(multistep.StateBag) (int, error)
// The fields below are callbacks to assist with connecting to WinRM.
//
// WinRMConfig should return the default configuration for
// connecting via WinRM.
WinRMConfig func(multistep.StateBag) (*WinRMConfig, error)
WinRMPort func(multistep.StateBag) (int, error)
// CustomConnect can be set to have custom connectors for specific
// types. These take highest precedence so you can also override
// existing types.
CustomConnect map[string]multistep.Step
substep multistep.Step
}
func (s *StepConnect) Run(state multistep.StateBag) multistep.StepAction {
typeMap := map[string]multistep.Step{
"none": nil,
"ssh": &StepConnectSSH{
Config: s.Config,
Host: s.Host,
SSHConfig: s.SSHConfig,
SSHPort: s.SSHPort,
},
"winrm": &StepConnectWinRM{
Config: s.Config,
Host: s.Host,
WinRMConfig: s.WinRMConfig,
WinRMPort: s.WinRMPort,
},
}
for k, v := range s.CustomConnect {
typeMap[k] = v
}
step, ok := typeMap[s.Config.Type]
if !ok {
state.Put("error", fmt.Errorf("unknown communicator type: %s", s.Config.Type))
return multistep.ActionHalt
}
if step == nil {
comm, err := none.New("none")
if err != nil {
err := fmt.Errorf("Failed to set communicator 'none': %s", err)
state.Put("error", err)
ui := state.Get("ui").(packer.Ui)
ui.Error(err.Error())
return multistep.ActionHalt
}
state.Put("communicator", comm)
log.Printf("[INFO] communicator disabled, will not connect")
return multistep.ActionContinue
}
s.substep = step
return s.substep.Run(state)
}
func (s *StepConnect) Cleanup(state multistep.StateBag) {
if s.substep != nil {
s.substep.Cleanup(state)
}
}