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Support embedded base64-encoded data #35

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atteneder opened this issue Mar 31, 2019 · 2 comments
Closed

Support embedded base64-encoded data #35

atteneder opened this issue Mar 31, 2019 · 2 comments
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enhancement New feature or request
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@atteneder
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For images and buffers.

@atteneder atteneder added the enhancement New feature or request label Mar 31, 2019
@riccardogiorato
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Any news on the use of remote textures? Is it a complex task to complete?

@atteneder
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Hi!
Remote textures (as in URL links within the glTF JSON) are already supported (let me know if this is not the case).
This feature is about buffers and images embedded into the glTF JSON.

To be honest, this is not really hard to implement, just not a high priority. Base64 embedded buffers are just not very efficient (~20% data overhead plus decoding effort). If you have control over the content/glTFs, create them with binary buffers right away.

hth

@atteneder atteneder added this to the v0.8 milestone Nov 30, 2019
atteneder pushed a commit that referenced this issue Oct 18, 2023
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