Fixed Error in sim_fiction_compensation.m #3
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sim_fiction_compensation. The main issue is that z was used in the controller and not z_tilde. This bug fix makes the friction observer better. However, a well-tuned PI and velocity gain without friction observer is better than the friction observer; its also easier to tune.
There other updates such as:
TODO:
Optimally tune the PI, velocity gain, and observer gain to see performance can be improved for friction observer results.