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Voxel.uplugin
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Voxel.uplugin
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{
"FileVersion": 3,
"Version": 1,
"VersionName": "BETA-Free-4/23/2019 9:22 AM",
"FriendlyName": "voxel plugin",
"Description": "Create fully volumetric, entirely destructible \u0026 infinite worlds",
"Category": "Terrain",
"CreatedBy": "Phyronnaz",
"CreatedByURL": "https://voxelplugin.com",
"DocsURL": "https://voxel-plugin.readthedocs.io",
"MarketplaceURL": "",
"SupportURL": "https://forums.unrealengine.com/community/released-projects/125045-voxel-plugin",
"EngineVersion": "4.22.0",
"CanContainContent": true,
"Installed": true,
"Modules": [
{
"Name": "Voxel",
"Type": "Runtime",
"LoadingPhase": "PostConfigInit",
"WhitelistPlatforms": "Win64 Linux Mac Android"
},
{
"Name": "VoxelGraph",
"Type": "Runtime",
"LoadingPhase": "Default",
"WhitelistPlatforms": "Win64 Linux Mac Android"
},
{
"Name": "VoxelHelpers",
"Type": "Runtime",
"LoadingPhase": "Default",
"WhitelistPlatforms": "Win64 Linux Mac Android"
},
{
"Name": "VoxelEditor",
"Type": "Editor",
"LoadingPhase": "PostEngineInit",
"WhitelistPlatforms": "Win64 Linux Mac"
},
{
"Name": "VoxelGraphEditor",
"Type": "Editor",
"LoadingPhase": "PostEngineInit",
"WhitelistPlatforms": "Win64 Linux Mac"
},
{
"Name": "VoxelEditorDefault",
"Type": "Editor",
"LoadingPhase": "Default",
"WhitelistPlatforms": "Win64 Linux Mac"
}
]
}