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Increase drop #121

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Aides123 opened this issue Oct 11, 2022 · 0 comments
Open

Increase drop #121

Aides123 opened this issue Oct 11, 2022 · 0 comments
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bug Something isn't working

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@Aides123
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Aides123 commented Oct 11, 2022

Describe the bug
The effects that increase the drop of crops, tree logs and ores at level 1 indicate a chance of 100%. Even though the configuration is set to 3% per level.

To Reproduce
Steps to reproduce the behavior:
I have no idea. I configured the plugin according to my needs and noticed that increasing the drop shows still 100% despite level 1.

Expected behavior
Placehorder should show an adequate chance to increase the decline.

Screenshots
image
image
spelunking:
description: "&7Szansa &b%chance%% &7żeby zyskać pomnożony drop z rud o &b%multiplier%x"

The ores that can drop double
on-blocks:
- "nether_quartz_ore"
- "coal_ore"
- "deepslate_coal_ore"
- "iron_ore"
- "deepslate_iron_ore"
- "gold_ore"
- "deepslate_gold_ore"
- "gilded_blackstone"
- "lapis_lazuli_ore"
- "deepslate_lapis_lazuli_ore"
- "redstone_ore"
- "deepslate_redstone_ore"
- "emerald_ore"
- "deepslate_emerald_ore"
- "diamond_ore"
- "deepslate_diamond_ore"
- "ancient_debris"
chance-per-level: 3

Server Information (please complete the following information):

  • Version:
    [19:58:18 INFO]: eco version 6.43.6
    [19:58:18 INFO]: Website: willfp.com
    [19:58:18 INFO]: Author: Auxilor
  • Version of plugin and eco (/ver eco, /ver <plugin>)
    [19:58:41 INFO]: EcoSkills version 1.95.0
    [19:58:41 INFO]: Website: willfp.com
    [19:58:41 INFO]: Author: Auxilor
@Aides123 Aides123 added the bug Something isn't working label Oct 11, 2022
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