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node_enc.go
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node_enc.go
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// (c) 2022, Ava Labs, Inc.
//
// This file is a derived work, based on the go-ethereum library whose original
// notices appear below.
//
// It is distributed under a license compatible with the licensing terms of the
// original code from which it is derived.
//
// Much love to the original authors for their work.
// **********
// Copyright 2022 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package trie
import (
"github.com/ethereum/go-ethereum/rlp"
)
func nodeToBytes(n node) []byte {
w := rlp.NewEncoderBuffer(nil)
n.encode(w)
result := w.ToBytes()
w.Flush()
return result
}
func (n *fullNode) encode(w rlp.EncoderBuffer) {
offset := w.List()
for _, c := range n.Children {
if c != nil {
c.encode(w)
} else {
w.Write(rlp.EmptyString)
}
}
w.ListEnd(offset)
}
func (n *shortNode) encode(w rlp.EncoderBuffer) {
offset := w.List()
w.WriteBytes(n.Key)
if n.Val != nil {
n.Val.encode(w)
} else {
w.Write(rlp.EmptyString)
}
w.ListEnd(offset)
}
func (n hashNode) encode(w rlp.EncoderBuffer) {
w.WriteBytes(n)
}
func (n valueNode) encode(w rlp.EncoderBuffer) {
w.WriteBytes(n)
}
func (n rawFullNode) encode(w rlp.EncoderBuffer) {
offset := w.List()
for _, c := range n {
if c != nil {
c.encode(w)
} else {
w.Write(rlp.EmptyString)
}
}
w.ListEnd(offset)
}
func (n *rawShortNode) encode(w rlp.EncoderBuffer) {
offset := w.List()
w.WriteBytes(n.Key)
if n.Val != nil {
n.Val.encode(w)
} else {
w.Write(rlp.EmptyString)
}
w.ListEnd(offset)
}
func (n rawNode) encode(w rlp.EncoderBuffer) {
w.Write(n)
}