You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Is your feature request related to a problem? Please describe.
Currently the playfield (both key and square) doesn't have a dark color when gtk_application_prefer_dark_theme is true, as illustrated below:
This leads to an unpleasant high contrast when dark mode is activated.
Describe the solution you'd like
As other GTK/native elementary OS applications choose to use a darker color for inputs, a lighter color for buttons, we can also follow their behavior.
Squares should have a darker background than base (it's supposed to be deeper when considering a real-life game board)
Keys should have a brighter background than base
Describe alternatives you've considered
Use native GTK components and color with semantic color names (gdk_color_parse)
The text was updated successfully, but these errors were encountered:
Is your feature request related to a problem? Please describe.
Currently the playfield (both key and square) doesn't have a dark color when
gtk_application_prefer_dark_theme
is true, as illustrated below:This leads to an unpleasant high contrast when dark mode is activated.
Describe the solution you'd like
As other GTK/native elementary OS applications choose to use a darker color for inputs, a lighter color for buttons, we can also follow their behavior.
Describe alternatives you've considered
Use native GTK components and color with semantic color names (
gdk_color_parse
)The text was updated successfully, but these errors were encountered: