Space Invaders for Atari ST. Implemented in C and m68k
.
βββ bin # object files
βββ makefile # project makefile
βββ src # all source files
βββ asm # assembly files
βΒ Β βββ clear_ga.s
βΒ Β βββ clear_qk.s
βββ include # header files for both c and assembly
βΒ Β βββ clear_ga.h
βΒ Β βββ clear_qk.h
βΒ Β βββ const.h
βΒ Β βββ event.h
βΒ Β βββ font.h
βΒ Β βββ model.h
βΒ Β βββ raster.h
βΒ Β βββ render.h
βΒ Β βββ space.h
βΒ Β βββ sprites.h
βΒ Β βββ types.h
βββ event.c
βββ font.c
βββ model.c
βββ raster.c
βββ render.c
βββ space.c
βββ sprites.c
All .o
files are compiled into bin
directory and .tos
executable is saved in the root of stage.
The project is meant to compile directly on Atari ST emulator.
To comile the game, simply run:
make
For future compilations, run the following command:
Rm bin\*.o ; Rm *.tos ; make
π€ Artem Golovin
- Website: https://temagolovin.dev/
- Twitter: @awaveawave
- Github: @awave1
π€ Daniel Artuso
- Github: @dartuso
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